Thursday, 17 April 2014

Evaluation of Short Film

Creative Artefact Evaluation: Persuasion

For my f632 creative artefact my aim was to create a short film sequence, looking at representations of mystery and unknown threats. Our film, titled ‘Persuasion’ is in the genre of horror-thriller, the plot of our film follow the character Adam as he wakes up from being unconscious in a dark loft and a spotlight above him. He is confused and quickly realizes he is a hostage, who is then threatened to give information to a mysterious man named Scythe about his former partner Rachael or he would be killed.  This leads to Adam getting violently abused by the man then killed, as he is too loyal to give up any information. While Rachael is represented through a phone suggesting she is also trapped and being held by Scythe somewhere. This also creates a sense of helplessness as Rachael do not doing anything but listen. With this we wanted to make a believable story of an interrogation of sorts, while keeping to the time limits given.

 We wanted the shots to feel quite close up to the character and use POV shots so the viewers could really experience what Adam is. In the opening we tried different ways of reflecting Adams tiredness and confusion, in the end we settled a blurred and hazy effect on the camera, which we and believed came out very well. When we showed this opening to our peers it had the intended effect of confusion and mystery, as they wanted to know who was in the chair and what was going to happen. This opening was taken from inspiration from the film Moon (Duncan Jones), using static shots to show the setting of film without movement. The lighting in the scene is fairly dark, with a spotlight on Adam; this makes him look very alone and singled out, and we intend to never fully show Scythe as a character and to keep him hidden to the audience to add the mystery and fear of who the man is and why is would choose to do what he does. The effect on the camera also helps with this, as also blurs vision in the POV shots, which shows how Adam is not able to see the Scythe either.

From the start we intended to have a variant between still and handheld shot, using handheld for the POV shots meant that the camera had shakiness to it, this gave the representation of fear as Adam was nervously shaking, or still dizzy from being knocked unconscious. However when we had shots of Adam himself we did not want the same shakiness of the camera. Instead the camera was put on a tripod or flat surface to keep it still.

With the editing of the piece we wanted quite a few jumps to try and scare/shock the views. The sudden change in pace, from slow blurred shots to more sudden, we hope would create a jump scare moment for the viewer, while Scythe still not being seen, due to the speed of the shot.

With the sound we wanted to use an airy background track, this quiet sound is there to add to the confusion and build on the tension with its quite creepy sounds. The track we used was one we found on YouTube that was available for free use by the create, it mixes in long high pitched tones and other creaking and other quiet ambient quite clinical sounds which expands on the setting, as it creates mystery of where Adam is being kept. The general feedback of this track was good, as the people we played it to have the intended opinion of airiness and creepiness of it.

In terms of mise-en-scene, Adam’s costume was intended to be quite business casual, but this then changed to just casual. These made the character seem more ordinary, reflecting how this could happen to anyone rather than it being the character. This creates a sense of realism, in the character of Adam making him more believable. With the loft as a setting it gave us the very dark and dinghy feeling we originally wanted. Though the original plan was to use a cellar or boiler room, there were none we could find that looks old and worn enough.

Problems with the production mainly came when we were looking for actors, we tried to be too specific with what we wanted actor to be like, which most us valuable time. In the end I think the piece was quite rushed. Though we did follow the majority of the planning very well, such as the script and camerawork, we did have to change quite a lot of other aspects. Though not all these changes were negative, some may have lessened the quality of certain aspects. The removal of the character Rachael so that we could film the piece easily, needing one less actor. However it created problems with the script; because it created the question of how did Rachael know what Scythe was doing to Adam. However some may see this as a good thing as it creates a mystery.

I believe the artefact has covered its aims of being mysterious and quite creepy; however the horror was not as much of a success, as the piece was not very scary, but more confusing as to what happened before and after the scene.

Thursday, 16 January 2014

Changes made

Due to issues with actors we have decided to not use Rachael as a character we seen in the sequence. She will be represented through a voice over a phone, so we can hear her.
This  should help create a sense of isolation and helplessness as Adam is now left alone with Scythe.

Thursday, 19 December 2013

Fist Edit: Opening

This is the first 22 or seconds of our film. It features the title screen and a series of still shots with the soundtrack we chose playing in the background.

Wednesday, 4 December 2013

Soundtrack


This is the ambient music we want to use for our film. It has the dark feeling we need for the characters, and the dripping and metal creaking would help create the ambient sound for the setting we are looking to make in our piece. The eerie background noises will add the to effect of the actors dark tone.

Friday, 29 November 2013

Characters

Adam - Young professional - Shirt, Black trousers, tie, Dirty/Scruffy hair and skin

Rachael - Adventurous - Average Height, Long Auburn hair, Tank top, cargo pants, boots

Sythe - Sadistic Murderer - Black Trench Coat, Dark Clothes, Leather Gloves, Insane/Crazed voice

Tuesday, 26 November 2013

The Script

Light comes on and reveals the hostages.

[Adam and Rachael thrash within their constraints as they regain consciousness.]

Adam [distressed]
Uuurghh! W…wh…where…am I? What’s going on here?!

Rachael [confused]
ADAM?! IS THAT YOU…?

Adam [relieved but still worried]
Wh…what is this place?

Rachael [Trying to rationalize]
Jus… Just calm down and do what the man wants

Adam [Worried]
What man?

Scythe [Deep, dark voice]
ME!

[Scythe walks into the light and backhand punches Adam across the face]

Adam [Sobbing slightly]
What do you want with me?

Scythe [Reassuring]
I want you to ask the dear Rachael here some questions about her work

Scythe [Walks around to Rachael and put his hand under her chin]
You see… She won’t tell me. So I thought one of her ‘dear friends’ might help to… persuade her.

Rachael [Angry, Wriggling her upper body to get Scythe’s hand off her face]
You’re a sick bastard!

[Rachael spits at Scythe]

Scythe [laughing and wiping spit off himself]
You see… this is where it becomes ‘fun’!
For every time neither of you tell me the answer to my questions… Adam here gets hurt.

[Scythe grins picking up a baseball bat, then swinging it at Adam’s opposite side of the face from where he was punched]

Rachael [Screaming]
Just stop it you sick fuck! Why can’t you just ask me?

Scythe [Laughing again]
Because you wouldn’t tell me would you?

Adam [Groaning in pain after being hit]
It’s okay Rachael. He won’t kill me if he needs answer from me.

Scythe [Grinning and picking up a knife]
…Of course not.

Rachael [Angry]
Don’t you dare!

Scythe [Serious]
I thought you knew I was… daring

Rachael [Yelling]
Just put the fucking knife down you bastard!

Scythe [Laughing]
But I don’t feel like it!

[Scythe spins the knife around and lunges toward Adam’s neck. Stopping just before and grabbing Adam’s head with his free hand]

Adam [Crying]
Please. No!

Scythe [Grinning]
Don’t worry. I’ll make it quick

Screen goes to black and Knife sound in made

[Rachael screams]

Screen fades back in

Rachael [Crying]
You’re a monster! You didn’t even get chance to ask him

Scythe [Serious]
Only because you made me into a monster…

[Scythe walks towards the door]

Scythe [Walking out the door]
…and we have plenty more to answer my questions

The End